Graph-RAG with Generative UI
Exploring brand systems as knowledge graphs with AI-driven interfaces
Exploring brand systems as knowledge graphs with AI-driven interfaces
Research & Demo
This project is an experimental exploration of how brand systems can be represented, queried, and interacted with using knowledge graphs, Graph-RAG, and generative user interfaces.
Brand systems are typically fragmented across:
This demo explores an alternative approach:
Treat the brand as a structured knowledge graph, and let AI act as the interface.
Instead of static documentation, the system exposes brand knowledge through graph-aware retrieval and a generative UI that adapts responses to context and intent.
The system combines three concepts:
Knowledge Graph as Source of Truth Brand guidelines, design tokens, assets, and rules are modeled as explicit nodes and relationships in Neo4j.
Graph-RAG for Contextual Reasoning Queries traverse the graph to retrieve semantically relevant concepts before any generation happens.
Generative UI as Interface Instead of fixed pages, the UI is partially generated based on:
This shifts AI from content generator to contextual interpreter.
At a high level, the system is composed of:
Ingestion layer Structured brand data (design systems, guidelines, assets) is normalized and written to a Neo4j graph.
Knowledge layer (Neo4j) The graph encodes:
Graph-RAG layer User queries are resolved by:
Generative UI layer The frontend renders responses dynamically based on the retrieved graph context rather than static templates.
Shows how brand systems can be expressed as explicit ontologies rather than documents.
Retrieval is driven by graph traversal and relationships, not just vector similarity.
LLM outputs are constrained by graph-derived context, reducing hallucination and ambiguity.
The UI adapts its structure and content to the type of knowledge being retrieved (rules vs assets vs explanations).
The same graph can be used by: